Related articles |
---|
compiler writing as a career? vanevery@indiegamedesign.com (Brandon J. Van Every) (2004-06-06) |
Re: compiler writing as a career? sandra@frogsonice.com (Sandra Loosemore) (2004-06-06) |
Re: compiler writing as a career? rand@rice.edu (Randy Crawford) (2004-06-09) |
Re: compiler writing as a career? sandra@frogsonice.com (Sandra Loosemore) (2004-06-11) |
Re: compiler writing as a career? cfc@shell01.TheWorld.com (Chris F Clark) (2004-06-11) |
Re: compiler writing as a career? cgweav@aol.com (2004-06-11) |
Re: compiler writing as a career? frido@q-software-solutions.de (Friedrich Dominicus) (2004-06-12) |
Re: compiler writing as a career? gah@ugcs.caltech.edu (glen herrmannsfeldt) (2004-06-14) |
Re: compiler writing as a career? vanevery@indiegamedesign.com (Brandon J. Van Every) (2004-06-14) |
Re: compiler writing as a career? Jeffrey.Kenton@comcast.net (Jeff Kenton) (2004-06-15) |
Re: compiler writing as a career? david.boyle@ed.tadpole.com (2004-06-21) |
Re: compiler writing as a career? pohjalai@cc.helsinki.fi (A Pietu Pohjalainen) (2004-06-21) |
Re: compiler writing as a career? sander@haldjas.folklore.ee (Sander Vesik) (2004-06-25) |
Re: compiler writing as a career? algrant@myrealbox.com (2004-06-26) |
[3 later articles] |
From: | glen herrmannsfeldt <gah@ugcs.caltech.edu> |
Newsgroups: | comp.compilers |
Date: | 14 Jun 2004 17:44:45 -0400 |
Organization: | Comcast Online |
References: | 04-06-015 04-06-025 04-06-039 |
Keywords: | jobs, practice |
Posted-Date: | 14 Jun 2004 17:44:45 EDT |
(snip)
> [My rule of thumb is that the first 90% of the work takes the first
> 90% of the time, and the other 90% of the work takes the other 90%
> of the time. -John]
I always think of it as Brooks's Law, but the real Brooks's Law
seems to be:
"Adding manpower to a late software project makes it later."
I always thought that the 90% plus 90% quote also came from
Brooks's "Mythical Man Month", but I can't find it there.
Does anyone know the origin of this quote?
The way I remember it is that writing software takes the
first 90% of the time and debugging it takes the second 90%.
-- glen
Return to the
comp.compilers page.
Search the
comp.compilers archives again.