Related articles |
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[26 earlier articles] |
Re: inlining + optimization = nuisance bugs luddy@concmp.com (Luddy Harrison) (1998-09-29) |
Re: inlining + optimization = nuisance bugs tim@wagner.princeton.edu (1998-09-29) |
Re: inlining + optimization = nuisance bugs dmr@bell-labs.com (Dennis Ritchie) (1998-09-29) |
Re: inlining + optimization = nuisance bugs dmr@bell-labs.com (Dennis Ritchie) (1998-09-29) |
Re: inlining + optimization = nuisance bugs zalman@netcom.com (1998-10-01) |
Re: inlining + optimization = nuisance bugs wclodius@aol.com (1998-10-01) |
Re: inlining + optimization = nuisance bugs qjackson@wave.home.com (Quinn Tyler Jackson) (1998-10-04) |
Re: inlining + optimization = nuisance bugs luddy@concmp.com (Luddy Harrison) (1998-10-04) |
From: | "Quinn Tyler Jackson" <qjackson@wave.home.com> |
Newsgroups: | comp.compilers |
Date: | 4 Oct 1998 00:47:28 -0400 |
Organization: | Compilers Central |
References: | 98-09-149 98-09-16398-09-171 98-09-172 |
Keywords: | arithmetic |
>"Floating point numbers are like sandpiles; every time
>you move one you lose a little sand and pick up a little dirt"
>
>Kernighan just assured me that it was indeed Vic Vyssotsky
>from whom the quote was taken (my backup guess was Hamming).
Poorly optimized floating point operations, then, would be like sand
turned into glass -- shiny and bright, and may even be useful for
holding a bit of water, but every time you get near one, you get cut.
--
Quinn Tyler Jackson
email: qjackson@wave.home.com
url: http://www.qtj.net/~quinn/
ftp: qtj.net
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