Re: Need advices for creating a proprietary language

Lyn A Headley <laheadle@cs.uchicago.edu>
6 Mar 1998 16:47:37 -0500

          From comp.compilers

Related articles
Need advices for creating a proprietary language mike@heliovisionsproductions.fr (Mike) (1998-03-03)
Re: Need advices for creating a proprietary language laheadle@cs.uchicago.edu (Lyn A Headley) (1998-03-06)
Re: Need advices for creating a proprietary language sandy.harris@sympatico.ca (1998-03-06)
Re: Need advices for creating a proprietary language joachim.durchholz@munich.netsurf.de (Joachim Durchholz) (1998-03-07)
Re: Need advices for creating a proprietary language mc@hack.org (MC) (1998-03-07)
Re: Need advices for creating a proprietary language markh@usai.asiainfo.com (Mark Harrison) (1998-03-07)
Re: Need advices for creating a proprietary language nixon@softlab.se (Leif Nixon) (1998-03-12)
Re: Need advices for creating a proprietary language tucny@km1.fjfi.cvut.cz (Ondrej Tucny) (1998-03-12)
[3 later articles]
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From: Lyn A Headley <laheadle@cs.uchicago.edu>
Newsgroups: comp.compilers
Date: 6 Mar 1998 16:47:37 -0500
Organization: University of Chicago -- Academic Computing Services
References: 98-03-012
Keywords: interpreter, design, comment

Writing a compiler is very hard. If you have never studied the
issues, it would take you a long time before you could even _begin_
coding. Do you *have* to write your own language? Why not use an
existing one, like Python or Lua?
--
Lyn Headley
[Or tcl or rexx, for that matter. -John]
--


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