Re: call frame address in debug build and normal build

google@mueller-tolk.de (Joerg Mueller-Tolk)
16 Jan 2004 22:56:25 -0500

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call frame address in debug build and normal build irgei@mueller-tolk.de (2004-01-12)
Re: call frame address in debug build and normal build google@mueller-tolk.de (2004-01-16)
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From: google@mueller-tolk.de (Joerg Mueller-Tolk)
Newsgroups: comp.compilers
Date: 16 Jan 2004 22:56:25 -0500
Organization: http://groups.google.com
References: 04-01-066
Keywords: debug
Posted-Date: 16 Jan 2004 22:56:25 EST

google@mueller-tolk.de (Joerg Mueller-Tolk) wrote
> The compiler should be able to generate something like a map file to
> resolve addresses to source lines even for release builds.
>
> [The usual technique is to build the program with all the symbols,
> make a copy, strip it, and ship it, but keep the original for
> crash debugging. -John]


/usr/bin/strip --strip-unneeded <binary>


Many thanks. This is exaclty what I needed :-)


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