|bison, flex and c++ firstname.lastname@example.org (Shashank G. Khandelwal) (2002-10-18)|
|Re: bison, flex and c++ email@example.com (Jan Kleinsorge) (2002-10-20)|
|Re: bison, flex and c++ firstname.lastname@example.org (Chris Hundhausen) (2002-10-20)|
|Re: bison, flex and c++ pioter@terramail.CUTTHIS.pl (Piotr Zgorecki) (2002-10-20)|
|Re: bison, flex and c++ email@example.com (Graham Douglas) (2002-10-25)|
|Re: bison, flex and c++ firstname.lastname@example.org (Dave Sieber) (2002-11-06)|
|From:||"Chris Hundhausen" <email@example.com>|
|Date:||20 Oct 2002 22:52:01 -0400|
|Keywords:||lex, yacc, C++|
|Posted-Date:||20 Oct 2002 22:52:01 EDT|
"Shashank G. Khandelwal" <firstname.lastname@example.org> wrote in message news:02-10-061...
> I'm very wet behind the ears at this bison, flex game. I'd like to use bison,
> flex with C++. Much searching online has failed to provide a simple example
> that uses all three. I'd like to build a tree of given lisp formulas by
> populating and linking the nodes of the tree from bison.
> I'd appreciate it if someone could point me to, or provide a simple example.
I hear you! One often needs to do system-dependent handstands in order
to get bison and flex to work with C++. I've successfully accomplished
this in the case of Microsoft Visual C++. Please post the specific
platform/C++ comipler you're working with, and maybe someone can lend
you a hand. I'd be happy to furnish you with the tricks that made it
work in the Microsoft Visual C++ case.
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