Related articles |
---|
Modulo optimizations gmarshal@globalnet.co.uk (Graham Marshall) (1999-10-04) |
Re: Modulo optimizations jgk@jgk.org (Joe Keane) (1999-10-11) |
Re: Modulo optimizations torbenm@diku.dk (1999-10-13) |
Re: Modulo optimizations chase@world.std.com (David Chase) (1999-10-13) |
Re: Modulo optimizations ger@informatik.uni-bremen.de (George Russell) (1999-10-14) |
Re: Modulo optimizations harley@corton.inria.fr (Robert Harley) (1999-10-14) |
Re:Modulo optimizations Wilco.Dijkstra@arm.com (Wilco Dijkstra) (1999-10-19) |
Re: Modulo optimizations harley@corton.inria.fr (Robert Harley) (1999-10-21) |
Re: Modulo optimizations Peter-Lawrence.Montgomery@cwi.nl (1999-10-27) |
From: | Robert Harley <harley@corton.inria.fr> |
Newsgroups: | comp.compilers |
Date: | 21 Oct 1999 00:47:50 -0400 |
Organization: | I.N.R.I.A Rocquencourt |
References: | 99-10-017 99-10-093 |
Keywords: | arithmetic |
Wilco Dijkstra <Wilco.Dijkstra@arm.com> writes:
> Interestingly there exists an algorithm to calculate modulos without
> doing 64 bit multiplies (posted a few years ago on comp.sys.arm):
>
> typedef unsigned int u32;
>
> u32 mod3(u32 x)
> {
> x *= 0xAAAAAAAB;
> if ((x - 0x55555556) < 0x55555555) return 2;
> return x >> 31;
> }
On ARM, where shifts are free, here is another fast method:
static unsigned mod3(unsigned x) {
unsigned y;
static const unsigned tab[16] = { 0,1,2,0,1,2,0,1,2,0,1,2,0,1,2,0 };
y = x>>2;
y += y>>2;
y += y>>4;
y += y>>8;
y += y>>16;
return tab[x-y*3];
}
The middle part does: y = x * 1/3 rounded down slightly.
Bye,
Rob.
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