Re: debugging

pscion@my-dejanews.com
26 Apr 1999 02:01:20 -0400

          From comp.compilers

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| List of all articles for this month |
From: pscion@my-dejanews.com
Newsgroups: comp.compilers
Date: 26 Apr 1999 02:01:20 -0400
Organization: Deja News - The Leader in Internet Discussion
References: 99-03-058
Keywords: debug, books



> David Urting <david.urting@student.kuleuven.ac.be> wrote:
> projects, but what I need is information about the low-level
> debugging, such as breakpoints, watches, ... and so on.


"How Debuggers Work" by Jonathan B. Rosenberg. I found it at
Amazon.com for about $35. It contains generic (non-platform-specific)
info on architecture, algorithms, and data structures. It has no
source code, but the algorithms are presented in pseudo-code, as well
as suggestions for platforms that may have a specific hardware
capability, which makes some debugger features easier to implement. I
think this book is exactly what you're looking for.


- Ron "Pscion" Newcomb
http://www.geocities.com/Area51/Zone/4123/index.html
Computers * PSX * RPGs


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