Related articles |
---|
Opinions and experiences using LCC Win32 plowman@springfield.net (1998-05-30) |
Re: Opinions and experiences using LCC Win32 jacob@jacob.remcomp.fr (1998-06-03) |
Re: Opinions and experiences using LCC Win32 m.hollder@virgin.net (Mark Hollder) (1998-06-09) |
Re: Opinions and experiences using LCC Win32 dmr@bell-labs.com (Dennis Ritchie) (1998-06-11) |
Re: Opinions and experiences using LCC Win32 amoroso@mclink.it (1998-06-18) |
From: | amoroso@mclink.it (Paolo Amoroso) |
Newsgroups: | comp.compilers |
Date: | 18 Jun 1998 11:13:13 -0400 |
Organization: | Paolo Amoroso - Milan, ITALY |
Keywords: | C, practice |
On 9 Jun 1998 12:03:55 -0400, Mark Hollder <m.hollder@virgin.net> wrote:
> Not strictly true......within the gaming community LCC is very much
> talked about. It is one of the primary compilers that coders use for
[...]
> So don't worry.....you may not have a PR budget, but a segment of the gaming
> community is waving the LCC flag!!
What makes lcc so well suited to game development? I ask because I'm not an
expert in the field.
Paolo
--
Paolo Amoroso <amoroso@mclink.it>
[Probably that it's free and fast. -John]
--
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