Re: gawk memory leak

albaugh@agames.com (Mike Albaugh)
3 Apr 1997 14:00:38 -0500

          From comp.compilers

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From: albaugh@agames.com (Mike Albaugh)
Newsgroups: comp.compilers
Date: 3 Apr 1997 14:00:38 -0500
Organization: Atari Games Corporation
References: 97-03-165 97-04-020
Keywords: storage

Arnold D. Robbins (arnold@mathcs.emory.edu) wrote:


: Ob. comp.compilers note. This memory leak stuff has thoroughly
: convinced me of the beauty of purify, as much as I otherwise really
: dislike software patents. It has also convinced me that automatic
: garbage collection a la Java is a Good Thing. :-)


I keep running into this sentiment. I'm definitely not
"pro memory leaks", but I don't understand exactly what definition
of the term makes it not apply to objects that are still "live"
long after they are _usefully_ live, in garbage-collected systems.
Sure, memory leaks are more _likely_ with rookies (or, mortals :-)
doing malloc/free at a dizzying pace, but garbage collection _per_se_
does not solve the base problem of not having a handle (pun intended)
on the useful life of your objects. Unless there is something major
I'm missing, I'm afraid I'll continue to view garbage collection
in the "Not _much_ Spam in it" category :-)


Mike
| albaugh@agames.com, speaking only for myself
--


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