Related articles |
---|
"human factors" and programming languages als@tusc.com.au (1996-09-22) |
Re: "human factors" and programming languages damian@molly.cs.monash.edu.au (1996-09-22) |
Re: "human factors" and programming languages damian@molly.cs.monash.edu.au (1996-09-23) |
Re: "human factors" and programming languages walenste@cs.sfu.ca (1996-09-23) |
Re: "human factors" and programming languages albaugh@agames.com (1996-09-29) |
From: | albaugh@agames.com (Mike Albaugh) |
Newsgroups: | comp.lang.misc,comp.compilers |
Followup-To: | comp.lang.misc,comp.compilers |
Date: | 29 Sep 1996 23:40:42 -0400 |
Organization: | Atari Games Corporation |
References: | 96-09-098 |
Keywords: | design, comment |
Anthony Shipman (als@tusc.com.au) wrote:
: Has there been much research on programming languages from a "human factors"
: viewpoint, much like there is with computer-human interfaces?
An old but still useful book which could get you started
is "The Psychology of Computer Programming", by Gerald Weinberg.
I can't give you the ISBN, because I love to lend it out, and it's
out at the moment :-) Good stuff on team organization, personalities
as they relate to abilities, and a few chapters on programming language
design and learning. What's truly sad is that the designers of many
languges "designed" since this book was published seem to have ignored
much of what says. Not that this is news in this amnesiac field.
Mike
| Mike Albaugh (albaugh@agames.com) Atari Games (now owned by Williams)
| (No connection to Warner or any company owned by the Tramiel family)
| 675 Sycamore Dr. Milpitas, CA 95035 voice: (408)434-1709
[It's a great book, reissued in 1988 but out of print. Look for it in the
library. -John]
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