Re: The RISC penalty

cdg@nullstone.com (Christopher Glaeser)
17 Dec 1995 00:16:56 -0500

          From comp.compilers

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[4 later articles]
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From: cdg@nullstone.com (Christopher Glaeser)
Newsgroups: comp.compilers
Date: 17 Dec 1995 00:16:56 -0500
Organization: Compilers Central
References: 95-12-063
Keywords: architecture, performance, comment

Duane Sand <d.sand@ix.netcom.com> writes:
> He says the main problem is the
> excessive number of code cache misses caused by the poor code density
> of RISC code. He calls the whole RISC architecture thing a fad, ...


Which micro-architecture did he use to evaluate his performance (e.g. 601,
603, 603e, 604)? The PowerPC architecture does not define a cache design;
these parts have different cache designs which have significant impact
on cache-sensitive applications.


Regards,
Christopher Glaeser cdg@nullstone.com
Nullstone Corporation
[I looked at the article. The main application the guy is working on is the
68K emulator, and I can't say I'm amazed at his discovery that 68K chips are
better at running 68K object code than RISCs are. -John]
--


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