Re: speeding up compile times in C++

"Anthony T. Green" <green@vizbiz.com>
Mon, 6 Feb 1995 22:53:30 GMT

          From comp.compilers

Related articles
[2 earlier articles]
Re: speeding up compile times in C++ glwinter@infi.net (1995-01-29)
Re: speeding up compile times in C++ shankar@sgi.com (1995-02-02)
Re: speeding up compile times in C++ glasss@ncp.gpt.co.uk (Steve Glass) (1995-02-03)
Re: speeding up compile times in C++ thutt@clark.net (1995-02-04)
Re: speeding up compile times in C++ rfg@rahul.net (Ronald F. Guilmette) (1995-02-04)
Re: speeding up compile times in C++ imp@boulder.openware.com (1995-02-06)
Re: speeding up compile times in C++ green@vizbiz.com (Anthony T. Green) (1995-02-06)
Re: speeding up compile times in C++ shankar@sgi.com (1995-02-08)
Re: speeding up compile times in C++ tmb@netcom.com (1995-02-12)
| List of all articles for this month |

Newsgroups: comp.compilers
From: "Anthony T. Green" <green@vizbiz.com>
Keywords: C++, performance
Organization: Compilers Central
References: 95-02-050
Date: Mon, 6 Feb 1995 22:53:30 GMT

Steve Glass <glasss@ncp.gpt.co.uk> writes:
> Rather than separately compile individual files and then
> link into a library or program we used the preprocessor. We
> #include all the sources for a library into one source file
> and compiled that as a whole.


I tried this out today and found similar amazing results. Another
bonus I've noticed is that the symbol overhead on the resulting
executable is significantly smaller.


Thanks for your suggestion!


Anthony


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Anthony T. Green Visible Decisions
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