Re: Request for more info on trampolines

jfc@athena.mit.edu (John F Carr)
Sun, 18 Jul 1993 10:24:14 GMT

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Newsgroups: comp.compilers
From: jfc@athena.mit.edu (John F Carr)
Keywords: code, optimize, architecture
Organization: Massachusetts Institute of Technology
References: 93-07-026 93-07-041
Date: Sun, 18 Jul 1993 10:24:14 GMT

pardo@cs.washington.edu (David Keppel) writes:
>For each system architecture, often there are techniques that allow
>creation of new code fragments, though modifying existing fragments may be
>slow. For example, you can generate code in to a buffer shared between I
>and D. The whole buffer is initially flushed from the I cache. When a
>fragment is written to the buffer it can be executed directly without
>cache flushing operations, since, by construction, a part of the buffer
>that has just been written is also uncached. Cache coherence is needed
>only when the buffer is exhausted and (code) space is reused.


This doesn't work on the RS/6000 models with split cache and write back
data cache. On these systems the I cache is reloaded from main memory,
but the newly generated code may only be valid in the data cache.


It happens that this is not a problem on the RS/6000 because the standard
calling sequence loads a context pointer, so instead of trapoline code a
runtime generated function pointer can be used. If you don't want to use
this software convention, the hardware has an unprivileged cache flush
instruction which invalidates a line in the I cache and stores back the
corresponding line in the D cache if it is dirty.


--
        John Carr (jfc@athena.mit.edu)
--


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