Re: MicroSoft C 6.0F

bnrgate!bwdls58.bnr.ca!mlord@uunet.UU.NET (Mark Lord)
Tue, 24 Jul 90 23:44:08 GMT

          From comp.compilers

Related articles
MicroSoft C 6.0F nicholso@pioneer.arc.nasa.gov (1990-07-07)
Re: MicroSoft C 6.0F acook@athena.mit.edu (1990-07-14)
Re: MicroSoft C 6.0F nicholso@pioneer.arc.nasa.gov (1990-07-16)
Re: MicroSoft C 6.0F dave@thundercat.com (1990-07-18)
Re: MicroSoft C 6.0F 6600sirt@ucsbuxa.ucsb.edu (1990-07-19)
Re: MicroSoft C 6.0F bnrgate!bwdls58.bnr.ca!mlord@uunet.UU.NET (1990-07-24)
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Newsgroups: comp.compilers,comp.os.msdos.programmer
From: bnrgate!bwdls58.bnr.ca!mlord@uunet.UU.NET (Mark Lord)
Keywords: graphics
Organization: Bell-Northern Research, Ottawa, Canada
References: <325@tygra.ddmi.com> <1990Jul19.182239.6948@esegue.segue.boston.ma.us>
Followup-to: comp.os.msdos.programmer
Distribution: na
Date: Tue, 24 Jul 90 23:44:08 GMT

In article <1990Jul19.182239.6948@esegue.segue.boston.ma.us> 6600sirt@ucsbuxa.ucsb.edu (Mike O'Brien) writes:
>
>The big difference, though, is that MSC does not use the equivalent of
>BGI files. All of the graphics support (exept fonts) is linked into
>the EXE. On the plus side, that means you don't have to distribute
>BGI files with everything you write. On the down side, it means that
>you can't modify MSC's functions to work with Super VGA or anything.


Actually, .BGI files can also be linked into the .EXE by using a turbo
utility to first convert the ones you want to use into .OBJ format,
and then simply linking them in. Check out the Turbo-C docs for details.


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