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how about language design? johnl@ima.UUCP (1986-03-25) |
Relay-Version: | version B 2.10.2 9/12/84; site mit-prep.ARPA |
Posting-Version: | version B 2.10.2 9/18/84; site ima.UUCP |
From: | johnl@ima.UUCP (John R. Levine) |
Newsgroups: | mod.compilers |
Date: | 25 Mar 86 19:14:56 GMT |
Article-I.D.: | ima.172 |
Posted: | Tue Mar 25 14:14:56 1986 |
Date-Received: | 27 Mar 86 14:52:24 GMT |
Originally-from: | darrell@sdcsvax.ucsd.edu (Darrell Long) |
I would like to suggest a topic: language design. Several noted
computer scientists have recently said that language design is
dead. I'm sure that we all have our pet peeves:"Ada is unwieldly"
or "Modula-2 doesn't support exception handling" are examples.
Let's take abstract data-types as an example. Currently,
abstract data-types are all the rage - but no language that I
know of implements them satisfactorily. So, if you had as your
job the task of designing an abstract data-type facility how
would you do it differently?
DL
[I think this is a fine topic for discussion. My language design question
is how you make a high-level language that takes advantage of, as opposed
to tolerates, and underlying segmented data addressing scheme. -John]
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