Re: Parsing using a Graphics Processing Unit (GPU)?

gah4 <gah4@u.washington.edu>
Wed, 9 Sep 2020 14:09:20 -0700 (PDT)

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Related articles
[6 earlier articles]
Re: Parsing using a Graphics Processing Unit (GPU)? arnold@skeeve.com (2020-09-02)
Re: Parsing using a Graphics Processing Unit (GPU)? 0xe2.0x9a.0x9b@gmail.com (Jan Ziak) (2020-09-02)
Re: Parsing using a Graphics Processing Unit (GPU)? costello@mitre.org (Roger L Costello) (2020-09-02)
Re: Parsing using a Graphics Processing Unit (GPU)? christopher.f.clark@compiler-resources.com (Christopher F Clark) (2020-09-02)
Re: Parsing using a Graphics Processing Unit (GPU)? DrDiettrich1@netscape.net (Hans-Peter Diettrich) (2020-09-02)
Re: Parsing using a Graphics Processing Unit (GPU)? christopher.f.clark@compiler-resources.com (Christopher F Clark) (2020-09-03)
Re: Parsing using a Graphics Processing Unit (GPU)? gah4@u.washington.edu (gah4) (2020-09-09)
Re: Parsing using a Graphics Processing Unit (GPU)? monnier@iro.umontreal.ca (Stefan Monnier) (2020-09-22)
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From: gah4 <gah4@u.washington.edu>
Newsgroups: comp.compilers
Date: Wed, 9 Sep 2020 14:09:20 -0700 (PDT)
Organization: Compilers Central
References: 20-09-001
Injection-Info: gal.iecc.com; posting-host="news.iecc.com:2001:470:1f07:1126:0:676f:7373:6970"; logging-data="66951"; mail-complaints-to="abuse@iecc.com"
Keywords: optimize
Posted-Date: 10 Sep 2020 13:54:34 EDT
In-Reply-To: 20-09-001

On Monday, August 31, 2020 at 9:44:53 PM UT
C-7, Roger L Costello wrote:
> Hi Folks,
>
> I am reading a book [1] on machine learning and the book says some pretty
> interesting things:
>
> "In the search for more speed, machine learning researchers started taking
> advantage of special hardware found in some computers, originally designed to
> improve graphics performance. You may have heard these called graphics cards.


The usual way to use a GPU is for single precision floating point. They might also
be able to do fixed point of a reasonable size.


As above, parsing is usually fast enough.


GPUs are often enough used for dynamic programming, which is sometimes
used for optimization and code generation in compilers. It might be that those
could use a speed boost. This might be more true for unusual architectures where
optimal code generation is more important.


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