Related articles |
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Parsing using a Graphics Processing Unit (GPU)? costello@mitre.org (Roger L Costello) (2020-08-31) |
Re: Parsing using a Graphics Processing Unit (GPU)? auriocus@gmx.de (Christian Gollwitzer) (2020-09-01) |
Re: Parsing using a Graphics Processing Unit (GPU)? minforth@arcor.de (A. K.) (2020-09-01) |
Re: Parsing using a Graphics Processing Unit (GPU)? DrDiettrich1@netscape.net (Hans-Peter Diettrich) (2020-09-01) |
Parsing using a Graphics Processing Unit (GPU)? christopher.f.clark@compiler-resources.com (Christopher F Clark) (2020-09-02) |
Re: Parsing using a Graphics Processing Unit (GPU)? elronnd@elronnd.net (Elijah Stone) (2020-09-01) |
Re: Parsing using a Graphics Processing Unit (GPU)? arnold@skeeve.com (2020-09-02) |
Re: Parsing using a Graphics Processing Unit (GPU)? 0xe2.0x9a.0x9b@gmail.com (Jan Ziak) (2020-09-02) |
Re: Parsing using a Graphics Processing Unit (GPU)? costello@mitre.org (Roger L Costello) (2020-09-02) |
[5 later articles] |
From: | "A. K." <minforth@arcor.de> |
Newsgroups: | comp.compilers |
Date: | Tue, 1 Sep 2020 01:25:54 -0700 (PDT) |
Organization: | Compilers Central |
References: | 20-09-001 |
Injection-Info: | gal.iecc.com; posting-host="news.iecc.com:2001:470:1f07:1126:0:676f:7373:6970"; logging-data="82734"; mail-complaints-to="abuse@iecc.com" |
Keywords: | parse, performance |
Posted-Date: | 01 Sep 2020 12:04:11 EDT |
In-Reply-To: | 20-09-001 |
Am Dienstag, 1. September 2020 06:44:53 UTC+2 schrieb Roger L Costello:
> Has the parsing community found a way to take advantage of GPUs?
The old IT classic still holds: Early optimization is the root of all evil.
IOW: first identify your bottlenecks by profiling your parsing routines.
Repeat it.
Most probably bottlenecks will have to do with I/O speed and selected
algorithms. Memory access speed perhaps, CPU/GPU performance very behind.
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