Related articles |
---|
Debug optimized code linuxkaffee_@_gmx.net (Stephan Ceram) (2008-09-16) |
Re: Debug optimized code rajaram.officemails@gmail.com (RR) (2008-09-17) |
Re: Debug optimized code cr88192@hotmail.com (cr88192) (2008-09-17) |
Re: Debug optimized code walter@bytecraft.com (Walter Banks) (2008-09-17) |
Re: Debug optimized code rcmetzger@grandecom.net (rcmetzger) (2008-09-17) |
Re: Debug optimised code jgd@cix.co.uk (2008-09-15) |
Re: Debug optimized code sh006d3592@blueyonder.co.uk (Stephen Horne) (2008-09-18) |
[20 later articles] |
From: | Stephan Ceram <linuxkaffee_@_gmx.net> |
Newsgroups: | comp.compilers |
Date: | 16 Sep 2008 21:37:34 GMT |
Organization: | Compilers Central |
Keywords: | debug, question |
Posted-Date: | 17 Sep 2008 04:12:59 EDT |
Hi,
I've a question about compilers' symbolic debugging information (like
DWARF2) and compiler optimizations. Should the code be always compiled
without any optimizations, i.e. -O0, to get accurate debug information
where all source code line number are correct or would I also get accurate
results for higher optimization levels? Usually, at least -O1 does
not modify the code too much, so I would assume that this optimization
level could be applied for a successful debugging afterwards.
What are you experiences?
Regards,
Stephan
Return to the
comp.compilers page.
Search the
comp.compilers archives again.