Related articles |
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[13 earlier articles] |
Re: 32-bit vs. 64-bit x86 Speed gah@ugcs.caltech.edu (glen herrmannsfeldt) (2007-04-18) |
Re: 32-bit vs. 64-bit x86 Speed haberg@math.su.se (2007-04-23) |
Re: 32-bit vs. 64-bit x86 Speed haberg@math.su.se (2007-04-23) |
Re: 32-bit vs. 64-bit x86 Speed anton@mips.complang.tuwien.ac.at (2007-04-25) |
Re: 32-bit vs. 64-bit x86 Speed haberg@math.su.se (2007-04-26) |
Re: 32-bit vs. 64-bit x86 Speed haberg@math.su.se (2007-04-27) |
Re: 32-bit vs. 64-bit x86 Speed jon@ffconsultancy.com (Jon Harrop) (2007-04-28) |
From: | Jon Harrop <jon@ffconsultancy.com> |
Newsgroups: | comp.compilers |
Date: | 28 Apr 2007 23:28:16 -0400 |
Organization: | Flying Frog Consultancy Ltd. |
References: | 07-04-031 |
Keywords: | architecture, performance |
Posted-Date: | 28 Apr 2007 23:28:16 EDT |
Jon Forrest wrote:
> Let's say you're a Linux user who never needs to run programs that
> don't fit in 32-bits. Would you run a 32-bit or a 64-bit version of
> Linux?
64 bit for me. I have found that both g++ and the OCaml compilers
produce much faster code for my kind of work under 64 bit. This is
typified by my ray tracer language comparison:
http://www.ffconsultancy.com/languages/ray_tracer/
--
Dr Jon D Harrop, Flying Frog Consultancy
The F#.NET Journal
http://www.ffconsultancy.com/products/fsharp_journal/?usenet
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