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A interesting post on HaXe bytecode generation tom@infoether.com (Tom Copeland) (2007-02-07) |
From: | Tom Copeland <tom@infoether.com> |
Newsgroups: | comp.compilers |
Date: | 7 Feb 2007 22:47:03 -0500 |
Organization: | Compilers Central |
Keywords: | interpreter |
Posted-Date: | 07 Feb 2007 22:47:03 EST |
Hi all -
This came across on the HaXe list; Hugh Sanderson posted on some
differences between the bytecode generated by HaXe's compiler (which is
in OCaml) and Adobe's compiler:
http://gamehaxe.com/?p=20
This kind of relates back to the earlier post about compiler technology
dying off... in this case, at least, peephole optimizations are alive
and well :-)
Yours,
tom
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