Related articles |
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Any docs on Visual programming languages ? balbirthomas@hotmail.com (B Thomas) (2004-10-02) |
Re: Any docs on Visual programming languages ? tarvydas@attcanada.ca (Paul Tarvydas) (2004-10-09) |
From: | Paul Tarvydas <tarvydas@attcanada.ca> |
Newsgroups: | comp.compilers |
Date: | 9 Oct 2004 22:33:16 -0400 |
Organization: | Compilers Central |
References: | 04-10-019 |
Keywords: | visual |
Posted-Date: | 09 Oct 2004 22:33:16 EDT |
Google for "relational grammar" and "visual language".
e.g.
http://web.engr.oregonstate.edu/~burnett/vpl.html
The technique I am using is to have the graphical front-end emit a
text-language representation, then uses the usual techniques to
compile that to executable code.
The graphics-to-text emitter uses prolog (actually Common Lisp with a
prolog-like library) to perform the "parse" and semantic analysis.
The graphics is stored as a set of simple "facts", e.g. line from x1y1
to x2y2; text at xy. The prolog "parser" infers structure - e.g. a
"box" consists of 4 lines that touch and form a closed polygon; a
named box is a box that contains a chunk of text, and so on.
The "semantic" analysis uses prolog to map these uber-facts into a
structured text language (invented for this purpose), e.g. a named box
maps into a "software component" with the given name, a group of
ellipses joined by lines map onto state machines, etc.
pt
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