Re: When/why did function calls get cheap?

vbdis@aol.com (VBDis)
24 Feb 2003 17:37:57 -0500

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[7 earlier articles]
Re: When/why did function calls get cheap? firefly@diku.dk (Peter Finderup Lund) (2003-02-21)
Re: When/why did function calls get cheap? anton@mips.complang.tuwien.ac.at (2003-02-21)
Re: When/why did function calls get cheap? jplevyak@yahoo.com (John Plevyak) (2003-02-21)
Re: When/why did function calls get cheap? {spamtrap}@qeng-ho.org (Arthur Chance) (2003-02-24)
Re: When/why did function calls get cheap? gah@ugcs.caltech.edu (Glen Herrmannsfeldt) (2003-02-24)
Re: When/why did function calls get cheap? alexc@std.com (Alex Colvin) (2003-02-24)
Re: When/why did function calls get cheap? vbdis@aol.com (2003-02-24)
Re: When/why did function calls get cheap? firefly@diku.dk (Peter Finderup Lund) (2003-03-09)
Re: When/why did function calls get cheap? joachim_d@gmx.de (Joachim Durchholz) (2003-03-09)
Re: When/why did function calls get cheap? klimas@klimas-consulting.com (Andreas Klimas) (2003-03-09)
Re: When/why did function calls get cheap? bonzini@gnu.org (2003-03-14)
Re: When/why did function calls get cheap? jcrens@earthlink.net (Jack Crenshaw) (2003-03-14)
Re: When/why did function calls get cheap? david.thompson1@worldnet.att.net (David Thompson) (2003-03-22)
[3 later articles]
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From: vbdis@aol.com (VBDis)
Newsgroups: comp.compilers
Date: 24 Feb 2003 17:37:57 -0500
Organization: AOL Bertelsmann Online GmbH & Co. KG http://www.germany.aol.com
References: 03-02-098
Keywords: performance, architecture
Posted-Date: 24 Feb 2003 17:37:57 EST

Joachim Durchholz <joachim_d@gmx.de> schreibt:
>I then
>inlined the system code, making the CPU wait 80% of the time...


The Atari ST perhaps is not a good example, due to the bad compiler used for
the kernel ROMs. A simple recompile of the system, using an better compiler,
could have similar effects. Do you remember KAOS, the manually optimized ST
kernel?


DoDi


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