Re: language for sound effects

Justin Pearson <justin@DoCS.UU.SE>
16 Aug 2001 23:48:51 -0400

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Related articles
language for sound effects gval@mts.net (Greg) (2001-08-15)
Re: language for sound effects justin@DoCS.UU.SE (Justin Pearson) (2001-08-16)
Re: language for sound effects haberg@matematik.su.se (2001-08-16)
Re: language for sound effects oliver@zeigermann.de (Oliver Zeigermann) (2001-08-17)
Re: language for sound effects gval@mts.net (Greg) (2001-08-17)
Re: language for sound effects franck.pissotte@free.fr (Franck Pissotte) (2001-08-17)
Re: language for sound effects postbus@bmbcon2.demon.nl (Roelf Toxopeus) (2001-08-18)
Re: language for sound effects usenet_0801@eeyore.dircon.co.uk (2001-08-18)
[3 later articles]
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From: Justin Pearson <justin@DoCS.UU.SE>
Newsgroups: comp.compilers
Date: 16 Aug 2001 23:48:51 -0400
Organization: Compilers Central
References: 01-08-067
Keywords: design
Posted-Date: 16 Aug 2001 23:48:51 EDT

"Greg" <gval@mts.net> writes:


> The language would be based on C++. It would used for manipulating
> sound waves (or any other application involving arrays of floats).
>
> Can anyone give me any pointers on starting out a project of this
> nature? If anyone is interested, I wouldn't mind including other
> people in the project. I haven't decided if the project would be open
> source yet.




You might take a look at csound (www.csound.org I think should get you
started). It is a system for manipulating sound. As it is it comes with
a (rather simple) progamming language. I would recommend it as a
starting point, because the designers have come up with some good ways
of talking about waveforms.


Justin
--
Justin Pearson - Uppsala Sweden http://www.docs.uu.se/~justin


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