Compiler positions available for week ending March 18 (comp.compilers)
22 Mar 2001 01:20:52 -0500

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From: (comp.compilers)
Newsgroups: comp.compilers,
Date: 22 Mar 2001 01:20:52 -0500
Organization: Compilers Central
Keywords: jobs
Posted-Date: 22 Mar 2001 01:20:52 EST

This is a digest of ``help wanted'' and ``position available'' messages
received at comp.compilers during the preceding week. Messages must
advertise a position having something to do with compilers and must also
conform to the guidelines periodically posted in
Positions that remain open may be re-advertised once a month. To respond
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Subject: Compiler positions at Sony Computer Entertainment (Foster City,CA)

Compiler research and development positions at Sony Computer Entertainment
America R&D

Location: Foster City, CA, USA (Bay area)
Start date: asap & ongoing
Permanent position (no contracting required)
Salary: negotiable
Please contact: <>

Skills Required: BSc/MSc/PHd in Computer Science or Electrical Engineering.
Experience/education in compiler design. Experience with the GCC source is
a definite bonus. Knowledge of back-end, optimization, scheduling and
machine description. An understanding of VLIW, SIMD and other parallel
architectures is also desirable.

Description of Positions:

We are looking for positions is compiler research & development for future
parallel architectures as well as GCC support/development engineers for our
current GCC tool chain for PlayStation 2.

Dominic Mallinson
Director of Technology, R+D,
Sony Computer Entertainment America,
919 East Hillsdale Blvd., Foster City, CA 94404.
Tel: 650 655 5613 Fax: 650 655 8180

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