Compiler positions available for week ending March 18

compilers@iecc.com (comp.compilers)
22 Mar 2001 01:20:52 -0500

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Compiler positions available for week ending March 18 compilers@iecc.com (2001-03-22)
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From: compilers@iecc.com (comp.compilers)
Newsgroups: comp.compilers,misc.jobs.offered
Date: 22 Mar 2001 01:20:52 -0500
Organization: Compilers Central
Keywords: jobs
Posted-Date: 22 Mar 2001 01:20:52 EST

This is a digest of ``help wanted'' and ``position available'' messages
received at comp.compilers during the preceding week. Messages must
advertise a position having something to do with compilers and must also
conform to the guidelines periodically posted in misc.jobs.offered.
Positions that remain open may be re-advertised once a month. To respond
to a job offer, send mail to the author of the message. To submit a
message, mail it to compilers@iecc.com.




-------------------------------


From: dominic_mallinson@playstation.sony.com
Subject: Compiler positions at Sony Computer Entertainment (Foster City,CA)


Compiler research and development positions at Sony Computer Entertainment
America R&D


Location: Foster City, CA, USA (Bay area)
Start date: asap & ongoing
Permanent position (no contracting required)
Salary: negotiable
Please contact: <dominic_mallinson@playstation.sony.com>


Skills Required: BSc/MSc/PHd in Computer Science or Electrical Engineering.
Experience/education in compiler design. Experience with the GCC source is
a definite bonus. Knowledge of back-end, optimization, scheduling and
machine description. An understanding of VLIW, SIMD and other parallel
architectures is also desirable.


Description of Positions:


We are looking for positions is compiler research & development for future
parallel architectures as well as GCC support/development engineers for our
current GCC tool chain for PlayStation 2.


Dominic Mallinson
Director of Technology, R+D,
Sony Computer Entertainment America,
919 East Hillsdale Blvd., Foster City, CA 94404.
Tel: 650 655 5613 Fax: 650 655 8180


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