Re: High Level Language vs Assembly

"Tom Shackell" <ts3@ukc.ac.uk>
14 Mar 2001 00:06:21 -0500

          From comp.compilers

Related articles
[21 earlier articles]
Re: High Level Language vs Assembly samiam@cisco.com (Scott Moore) (2001-03-10)
Re: High Level Language vs Assembly bobduff@world.std.com (Robert A Duff) (2001-03-10)
Re: High Level Language vs Assembly mr@peakfive.com (Matt) (2001-03-10)
Re: High Level Language vs Assembly joachim_d@gmx.de (Joachim Durchholz) (2001-03-10)
Re: High Level Language vs Assembly joachim_d@gmx.de (Joachim Durchholz) (2001-03-10)
Re: High Level Language vs Assembly toon@moene.indiv.nluug.nl (Toon Moene) (2001-03-12)
Re: High Level Language vs Assembly ts3@ukc.ac.uk (Tom Shackell) (2001-03-14)
Re: High Level Language vs Assembly jthorn@galileo.thp.univie.ac.at (2001-03-14)
Re: High Level Language vs Assembly tfjellstrom@home.com (Tom Fjellstrom) (2001-03-22)
Re: High Level Language vs Assembly anton@mips.complang.tuwien.ac.at (2001-03-22)
| List of all articles for this month |
From: "Tom Shackell" <ts3@ukc.ac.uk>
Newsgroups: comp.compilers
Date: 14 Mar 2001 00:06:21 -0500
Organization: University of Kent at Canterbury
References: 01-02-094 01-02-101 01-03-015 01-03-036 01-03-049
Keywords: assembler
Posted-Date: 14 Mar 2001 00:06:21 EST

All the replies to my post are along the same lines so I'll answer
them all at once :)


My argument was that Assembly language is better than a HLL sometimes,
and hence I only have to prove this is so in at least one case. I am
not saying that online code does not have its place, just that it is
not a replacement for hand-coded ASM in certain cases. Many of the
other optimizations that people have suggested in a software graphics
engine give some performance benefits but do not compare with ASM
coding the inner loop of the rasterizer.


Tom Shackell


Post a followup to this message

Return to the comp.compilers page.
Search the comp.compilers archives again.