|name mangling advice requested firstname.lastname@example.org (John R Levine) (1998-09-05)|
|Re: name mangling advice requested email@example.com (Ray Dillinger) (1998-09-13)|
|Re: name mangling advice requested firstname.lastname@example.org (Tom Moog) (1998-09-13)|
|Re: name mangling advice requested email@example.com (1998-09-13)|
|Re: name mangling advice requested firstname.lastname@example.org (1998-09-18)|
|Re: name mangling advice requested email@example.com (Ehud Lamm) (1998-09-22)|
|From:||John R Levine <firstname.lastname@example.org>|
|Date:||5 Sep 1998 01:33:38 -0400|
I'm working on the symbol management part of the linker book, and I want
to sound intelligent when I discuss name mangling. I know what g++ does,
and I know what a lot of PC C (pre-C++, it was a while ago), do, but I'd
appreciate reports of how names are mangled on other C++ compilers, as
well as other languages that do something similar.
For example, back in ancient days, did COBOL programmers who were used to
variable names like weekly-pay-before-deducting-baksheesh really put up
with six or eight character linker limits?
John Levine, email@example.com, Primary Perpetrator of "The Internet for Dummies",
Information Superhighwayman wanna-be, http://iecc.com/johnl, Sewer Commissioner
Finger for PGP key, f'print = 3A 5B D0 3F D9 A0 6A A4 2D AC 1E 9E A6 36 A3 47
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