| Related articles |
|---|
| representing functions with arguments in an abstract syntax tree melkorainur@yahoo.com (2003-12-27) |
| Re: representing functions with arguments in an abstract syntax tree torek@torek.net (Chris Torek) (2004-01-02) |
| Re: representing functions with arguments in an abstract syntax tree malcolm@55bank.freeserve.co.uk (Malcolm) (2004-01-02) |
| Re: representing functions with arguments in an abstract syntax tree cfc@world.std.com (Chris F Clark) (2004-01-02) |
| Re: representing functions with arguments in an abstract syntax tree jacob@jacob.remcomp.fr (jacob navia) (2004-01-02) |
| Re: representing functions with arguments in an abstract syntax tree witness@t-online.de (Uli Kusterer) (2004-01-02) |
| From: | "jacob navia" <jacob@jacob.remcomp.fr> |
| Newsgroups: | comp.compilers,comp.lang.c |
| Date: | 2 Jan 2004 03:43:38 -0500 |
| Organization: | Wanadoo, l'internet avec France Telecom |
| References: | 03-12-142 |
| Keywords: | code |
| Posted-Date: | 02 Jan 2004 03:43:38 EST |
Just do this:
typedef union _BuiltinUnion {
int (*FunctionNoArgs)(void);
Node *(Function1argReturnsNode)(Node *p);
...
etc
...
} BUILTIN_UNION; // Uppercase looks ugly but, why not.
Then, in your code you write:
u.FunctionNoArgs()
or
Node *a = u.Function1argReturnsNode(pNode);
Since the compiler has seen the prototypes, it will generate correctly
the
call.
Jacob Navia
http://www.cs.virginia.edu/~lcc-win32
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