|CFP: Coordination and Component-Oriented Computing (PDPTA '03, Las Veg email@example.com (Ronaldo Menezes) (2003-01-17)|
|From:||Ronaldo Menezes <firstname.lastname@example.org>|
|Date:||17 Jan 2003 20:08:22 -0500|
|Posted-Date:||17 Jan 2003 20:08:22 EST|
CALL FOR PAPERS
Coordination and Component-Oriented Computing
(Languages, Models, Systems)
a special session of
June 23 - 26, 2003
Monte Carlo Resort, Las Vegas, Nevada, USA
March 3, 2003 (Monday): Draft papers (about 5 pages) due
March 21st, 2003 (Friday) : Notification of acceptance
April 22, 2003 (Tuesday): Camera-Ready papers & Prereg. due
June 23-26, 2003: PDPTA'03 International Conference
SCOPE OF THE SESSION:
Component-based software is likely to be the most promising approach
to making distributed systems and Internet applications fit the
requirements of the new information-based work organization.
Component-based software encompasses many disciplines and application
domains, such as groupware, distributed object-oriented software
development, middleware, multimedia, CSCW, and distributed simulation.
The focus of this session is on component-based in special
coordination issues that arise in these systems. Models, languages,
and applications for both architectural and behavioral aspects of
systems are of special concern.
The purpose of this session is to bring together researchers and
practitioners working on component-based computing and coordination in
the diverse disciplines this field encompasses. The session serves as
a forum to enable exchange of experience between academia and
industry, as well as between researchers working on different aspects
of coordination and component-based computing.
Topics of interest include (but are not limited to):
group communication and inter-agents cooperation protocols.
Theoretical aspects and foundations for coordination:
semantics, verification, component composition, dynamic
aspects of coordination.
Collaboration in self-organizing (SO) systems
Functional and non-functional properties of coordination.
Formal and semi-formal techniques for coordination
description and analysis.
Modeling of Information Systems (Groupware, Internet and
the Web, workflow manageqment, CSCW and multimedia applications)
Coordination, architectural, and interface definition
languages: implementation, interoperability, heterogeneity.
Agent-oriented languages: formal models for interacting
Coordination Patterns (Mobile Computing, Internet
Tools and environments for the development of coordinated
applications: integration within the development process.
Dynamic architecture management for multi-component
Industrial relevance of coordination and software
architectures: programming in the large, domain-specific
software architectures and coordination models, case
Naturally-forming multi-agent systems (aka Swarms)
In Component-based computing:
design methods for component frameworks
inter-operation among component frameworks (coordination)
functional and non-functional properties
that can or that cannot be established by a component system
architecture based on (tiered) component frameworks
use of selected component frameworks to reduce the set of
possible components in a market setting
domain-specific standards for component interoperability
dynamic changes in the configuration (set of components
in a system): how can components be added, replaced and
removed and how can other components reconfigure themselves
to cope with this
adaptation of components and composition of frameworks
programming language support for COC and component frameworks
performance/efficiency of component-oriented implementations
and effects of component frameworks introducing a level of
impact of businesses on components and vice versa, packaging
and distribution of components and component frameworks
criticism of the suggested component framework approach
SUBMISSION OF PAPERS:
Prospective authors are invited to submit their draft paper (5 pages)
to the session chair (address below) by the due date. Electronic
submissions are encouraged. Please send file in PDF or Postscript
format. The length of the Camera-Ready papers (if accepted) will be
limited to 7 IEEE style) pages. Papers must not have been previously
published or currently submitted for publication elsewhere.
The first page of the draft paper should include: title of the paper,
name, affiliation, postal address, E-mail address, telephone number,
and Fax number for each author. The first page should also include the
name of the author who will be presenting the paper (if accepted) and
a maximum of 5 keywords.
Submissions should explicitly state their contribution and their
relevance to the themes of the session. Other criteria for selection
will be originality, significance, correctness, and clarity.
All accepted papers are expected to be presented at the conference.
Papers will be evaluated for originality, significance, clarity, and
soundness. Each paper will be refereed by at least three researchers
in the topical area. The Camera-Ready papers will be reviewed by a
reviewer to ensure expected quality and compliance with the reviewers
The conference proceedings will be published by CSREA Press (ISBN) in
hardcopy. It will be a multi-volume set. The proceedings will be
available at the conference. Some accepted papers will also be
considered for journal publication (soon after the conference). (In
addition to the hardcopy, it is also planned to publish the papers on
a CD.) All conference proceedings published by CSREA Press are
considered for inclusion in major database indexes that are designed
to provide easy access to the current literature of the sciences
(database examples: ISI, Thomson Scientific, IEE INSPEC, ...).
Florida Institute of Technology
Department of Computer Sciences
150 West University Blvd
Melbourne, FL 32901
Phone: +1 321 6747623
Fax : +1 321 6747046
TO BE ANNOUNCED
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