|Dope-Vectors for low energy compliers firstname.lastname@example.org (Manish Verma) (2002-03-11)|
|Re: Dope-Vectors for low energy compliers email@example.com (sumesh) (2002-03-17)|
|Re: Dope-Vectors for low energy compliers firstname.lastname@example.org (2002-03-19)|
|From:||email@example.com (Nick Maclaren)|
|Date:||19 Mar 2002 12:00:37 -0500|
|Organization:||University of Cambridge, England|
|Posted-Date:||19 Mar 2002 12:00:37 EST|
Manish Verma <firstname.lastname@example.org> wrote:
> I am Phd student working on Low Energy Compilers and I have the
>following ques tion. Why do we need to store the Array(Data) in
>consecutive memory areas. We co uld use something like Dope-Vectors
>(the way HPF/Fortran uses) and then divide the array on different
>memories( Scratch-pad or main memory). I need help as I am confused
>as how to do this allocation and when is it worthwhile to do divide
>the data or rather is it worthwhile to divide the data. And try to
No, HPF and Fortran do not make it easy to use dope vectors. Dope
vectors were very popular in the 1960s, when memory access was cheaper
than multiplication, but have been known to be a very bad way of
handling rectangular arrays since the 1970s. See a very recent thread
on comp.arch (look for postings by Terje Mathisen and me) which give
However, that doesn't mean that your question is irrelevant. The
problem of splitting data into high- and low-access requirements IS
very relevant to all shared memory models and low-power systems. But,
in the case of most languages, it should be done at the object level,
and not the sub-object level.
It is yet ANOTHER variation on the great unsolved compiler problem:
that of how to analyse arbitrary code automatically. This is
theoretically impossible, occasionally easy in practice, but usually
foul. It depends far more on the cleanness of the language used
and the programming paradigm than the target architecture.
So my guess is that your problem is directly mappable to the standard
problem of optimisation, but with a variation on the requirements
for code generation.
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