|[4 earlier articles]|
|Re: language for sound effects firstname.lastname@example.org (Greg) (2001-08-17)|
|Re: language for sound effects email@example.com (Franck Pissotte) (2001-08-17)|
|Re: language for sound effects firstname.lastname@example.org (Roelf Toxopeus) (2001-08-18)|
|Re: language for sound effects email@example.com (2001-08-18)|
|Re: language for sound effects lazzaro@CS.Berkeley.EDU (2001-08-18)|
|Re: language for sound effects firstname.lastname@example.org (Steven D. Majewski) (2001-09-20)|
|Re: language for sound effects email@example.com (Jonathan Spanier) (2001-09-21)|
|From:||Jonathan Spanier <firstname.lastname@example.org>|
|Date:||21 Sep 2001 23:46:03 -0400|
|Posted-Date:||21 Sep 2001 23:46:03 EDT|
"Steven D. Majewski" wrote:
> >What do you think of the idea?
> You might also look at some of the existing music and sound synth.
> oriented languages: CSound, CommonMusic (based on Common Lisp) and
> Steven Travis Pope's Squeak based libraries. Jazz trombonist and
> computer musician George Lewis uses Forth.
> In CSound you compile sound descriptions and output sound files, but
> note that the others are all interactive languages -- computers are
> fast enough now to do this type of sound synthesis and composition
> real time, so people are interested in interactive systems.
Also, MPEG4 Structured Audio - similar to Csound and MIT people
(Prof. B. Vercoe Research Group) are also working on/with it.
Perry Cook working/worked on synth toolkits - SKINI, Synth Toolkit 3.1
etc - he has a background in synthesis of the singing voice (his CCRMA
Paul Lansky has made CMix and Ein amongst others (works at the music
department at Princeton)
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